Minecraft ischedule stickhandle8/30/2023 ![]() The standard edition includes all online scheduling features: requests, opportunity board, shift swaps, statistics, direct iCal access, private document library, group email address, schedule planner and workbench. On completion of the list, it is emailed to staff and the list administrator.įor groups that are not currently using a picklist for assignment, we do offer a paper version that can be trialed before upgrading to the full mobile picklist. Hours of operation are customizable by group and by individual staff. Lists of 20 picks or more are easily completed in 4-8 hours. Staff average about 15 minutes to respond. The group can set a time limit for how long a staff gets to pick before requesting intervention. The administrator can easily see the progress of the list, change the order, or pick for staff. The next staff is contacted according to their pick order. They can review the remaining choices and receive a confirmation emailĪfter they have made their selection. Staff can choose from any device - mobile phone, tablet or desktop. Staff have the option of setting a proxy to choose their work. Staff are notified by their prior preference of SMS text messages, emails, and automated voice calling. When the list starts, staff that are on the current list receive an email that they will be picking that day. The room information may be modified or notes added. Staff may be added, removed or re-ordered easily. In the morning, the list and daily notes are reviewed and paired with the pre-scheduled pick order. We integrate directly to the hospital surgical booking system, so there is no need to enter the room data.Īll patient identifying data is removed prior to upload.Īlso, it accommodates shifts that are not in the hospital system. Also, any command having to do with setting or adding a score in that function doesn’t execute for some reason.Įdit: My command setup is fine, I believe, because if I run the increment command in chat it works.The mobile picklist replaces the system of passing around a paper list for staff to choose their upcoming work. I have tried things like using 2t instead of 1t and it still has the same result. My questions is: Why is this not working? Does it have something to do with my command layout, or does Minecraft simply block all attempts to run such a function? If there’s no way to make this work, I can always have it set a redstone block by a repeating command block and remove it when it’s done. ![]() I even put that command into the map_intro function (function that has the dialogue) (with some tweaking to make it work) and the result still happens. The issue is that no matter where I put the command that is supposed to increment the score by 1, it is never being executed. I know that having a function repeatedly execute itself using the /schedule command works because if I set my score to any of the numbers used when a dialogue message is to be sent out, it fills my chat with that message. (The “book” tag is given when the player presses another button to receive a hint book they can use throughout the map, and serves as a way to keep the player from starting the map without the book.) ![]() The other function schedules the timer function and itself over again using these commands:Įxecute if entity run schedule function map:map_intro 1Įxecute if entity run schedule function map:timer 1 This is the timer function:Įxecute if entity run scoreboard objectives add timer dummyĮxecute if entity run scoreboard players set timer 0Įxecute if entity run scoreboard players add timer 1 I’m working on a custom map and I’m trying to get some dialogue working by using a repeating function via /schedule that constantly adds 1 to a score, which is read by another function and sends out the dialogue in chat when the score hits certain numbers. (#spoiler) = neat! (/rose) = ( full list) News Builds Gameplay Maps Tutorials Redstone Command Blocks FanArt Comment Formatting
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |